It started as a video about a game. Now, six years later, it’s a game about a video. Dan the Man, our latest release, has finally been unleashed upon the world, and boy does it feel good to say that. Every launch is fraught with nerves, stress, anxiety and doubt. What if people don’t like it? Is the game too hard? Will all the late nights be worth it?There are so many questions during a game’s development, and the only way to answer them is by letting the finished product speak for itself. We knew Dan the Man would never appeal to everyone but we went ahead with it anyway. Why? Because it’s a game we wanted to make. Dan the Man is a love letter to the golden era of gaming. It was inspired by classic arcade titles like Metal Slug, Double Dragon, Final Fight and Contra. These games represent a huge part of our childhood, and we have done everything in our power to capture that same magic with Dan the Man. So, after all the ups, downs, and everything in between - was it all worth it? Let's find out!
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FAN & MEDIA REACTIONS:
“My personal GOTY.” - @slampog
“This is one of those rare games that gets pretty much everything right.” – PocketGamer
"It's an absolutely amazing game!" – @sonnyliddell"The graphics take me back to the golden days of gaming." – AppAdvice
“#DanTheMan is beautiful and plays amazingly.” – @jokerduo3
“Haven't had this much fun in a long time! Thank you for Dan The Man!” – @radioRALQ
“A surprisingly great touchscreen platformer.” – TouchArcade“Dan the Man is about to become your new retro gaming obsession.” – Gamezebo
“Thank you for bringing back the jokes from my childhood.” – @dansnevets2
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There you have it: a small sample of what folks have been saying since Dan the Man hit iOS and Android just last week. Needless to say it means a lot and we have been blown away by all the kind words. Regardless of how the game does commercially, it is you – the fans – who make it all worthwhile. Thank you for all the support!